To preface this, I made this when I was 10 years old. This is one of my first projects where I experimented with hyperrealism to create a disturbing creature that distorts human anatomy. Relying on the viewer's familiarity of human anatomy, but completely distinct features, this sculpture comes off as predatory, dominating, and dangerous. Anyone who comes across its path needs to survive.
Developed for my AP Art portfolio, I experimented with sculpting and hyper realistic eyes to convey further depth. This guy was a part of a larger portfolio of two soulmates whose outlook on mortality and their time together is vastly different. Feel free to read up on his story in the other tab
What I love about this guy's distinguishing feature is that depending on how you orient the camera, you can convey a whole range of emotions from shocked, fearful, neutral, angry and more. Utilizing the negative space (however much or little) of the dark red part and some clever camera tricks, a static sculpture becomes a creature with so much story to tell. Whether you lean into sound design (Which the composition "He Who Wanders" in my music composition section is about) or background details, the interesting part is, after all, nothing changed and it was completely up to the audience to interpret his expression.

What does he seek?
She went through a few iterations, but she ended up being the counterpart and soulmate of the character above. She is an optimist whose mind blossoms with positive thoughts as she retains a peaceful and neutral face in the midst of the circumstances around her

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